Your new branch should be listed in the dropdown menu under 'Select the beta you would like to opt into:' Among the available tabs will be the 'BETAS' tab. To access the Experimental branch right-click on the game from the library page and select 'Properties'. the location is c:\program files(x86)\steam\steamapps\common\No Man's Sky\GAMEDATA\ the folder inside there called SHADERCACHE must be deleted for the shader fix to work properly Now for the final step you must delete the old shader cache folder in no man's sky to clear it from any previous launch attempts. Then set the shader cache to off and vsync and tripple buffering to on in the nvidia control pannel You can use notepad or notepad ++ to edit this Updated to the new game ready drivers that nvidia posted via their update software specifically for no man's sky that's 372.54 for the main driver make sure you update to or past that markĪlso had to update no man's sky to the 4th day experimental patch on aug 16th or later (code for acess is via the beta options in steam '3xperimental' i'll post a copy of the dev's statement on exactly how to get to this with steps below.Īlso had to set gsync and vsync to off via the file in c:\program files(x86)\steam\steamapps\common\No Man's Sky\binaries\settings\TKGRAPHICSSETTINGS Alright so i'ma throw out an edit now for all you folks this solution worked on a phenom II X4 945 with a gtx 760 gpu